Tuesday, March 7, 2023

TTRPG creations: 176/365: Mushroom Slave

Mushroom Slave

Body bent low and broken. Fungi bubbles burden the back. Human form twisted by years of brutal labour. As much plant as human a blur between the two. The Fungi Druids corral the slaves together, fungi flesh whips cracking across spines and limbs.

Massive sacks laid across back they move from row to row plucking, sawing and hacking at the shrooms. Organs have become nutrients for the slowly growing spore. A spiderweb of corruption lacing itself throughout the body.

Most recede into the mind locking themselves away into a fantasy world. Others are kept conscious by the invader, fungus limbs poking and prodding the grey matter learning the body.

The slaves spread the spores which spread through the slaves.

Dungeon23 - 66/365. Room 66: Mushroom Farm

 


Room 66: Mushroom Farm

Created Cavern (Created stone walls alive with fauna, roof 12' and floor). Lightning (The flora ground, walls and ceiling gives off a constant glow).  Creatures (Two Fungi druids whip the backs of four Mushroom slaves). Smell (Loam, Dirt, pine, fungi, blood and leather). Sounds (Constant crawling throughout the grounds. Low moaning and high cracks of the whip). Touch (Soft, unhealthy and humid like a jungle hot bed. Fungus that slowly crawls up the legs. A twitching carpet of fungi flesh). Exits (An exit to the West and a massive cave opening to the south).

A massive cavern for fungi collection. The carpet, walls and roof is covered in every hue and every shape of spore, mushroom or fungi. They wave and shake, twitch and bubble away. Two tall druids crack whips over head at four fungus covered humanoids. A passageway leads off to the west and a hole in the cavern wall to the south. Rail tracks head off in both directions.

South: The rusted iron tracks run off into the south. Violet lighting dapples the cavern mouth leading within.

West: The rusted iron tracks move towards the west. Low moaning and groaning can be heard form multiple voices within. A horrid burning stench wafts.

 

Monday, March 6, 2023

TTRPG creations: 175/365: Sponge Ogre

Sponge Ogre

Giant clenched sloppy hands. Twin knuckled wet sponges wringing water out. Body an odd assortment of wet dense flesh and dry cracked skin. Massive mold patches pockmark the muscle. Caught in a constant state of cracking flexing and smooth relief. Steam constantly hissing out.

Most of the body converted to moisture mushrooms. The body infected and irreversibly part fungi. A radical experiment that has creature a new creature. A twin life of both parasite and parent. The druids watch over the beast confining and taking every precaution.

Heat radiating crystals blind and boil the creature. The mighty beast is in an eternal loop of drying, growing and rehydrating itself. The anger and blood shed of the ogre kept in check. The alien intelligence to spread and infect of the fungi keeps it in check.

Dungeon23 - 65/365. Room 65: Fungal Experimentation Room

 



Room 65: Fungal Experimentation Room

Created Cavern (Created stone walls alive with fauna, roof 16' and floor). Lightning (The flora ground, walls and ceiling gives off a constant glow. Crystal hammered into the walls radiate a blinding white glow and boiling heat). Creatures (A dehydrated Sponge Ogre sits within the middle of the room moaning and gripping its skin). Smell (Loam, Dirt, pine, fungi and a combination of animal excrement and boiling glass). Sounds (Constant crawling throughout the grounds. Low moaning and scratching of skin). Touch (Soft, unhealthy and humid like a jungle hot bed. Boiling heat that saps the strength). Exits (An exit to the North and a massive gate to the south). Treasure (The desiccated remains of a fungi druid rest within the corner of the room. A fine wooden dagger and golden amulet are upon his corpse).

A larger holding cell containing a giant sponge monstrosity. Parts of the skin swell while others shrink in. Massive crystals within the ceiling give off a blinding white light and blast heat within the room. The husk remains of a druid are within the corner of the room. A massive swing gate sits to the south.

South: The massive swing doors sits to the south, a loop of chain comes under the door connecting the rooms. Another animal skull totem sits upon the top of the door.

North: The smell of mushrooms lingers from the North. Bubbling and splashing accompanied with a noxious smell comes from the north

Sunday, March 5, 2023

Dungeon23 - 64/365. Room 64: Druids Melting Pot

 


Room 64: Druids Melting Pot

Created Cavern (Created stone walls alive with fauna, roof 13' and floor). Lightning (The flora ground, walls and ceiling gives off a bright glow. A massive pot bubbles and pops, a neon glow comes from it engulfing the room) Smell (Loam, Dirt, pine, fungi and a potent bubbling brew.). Sounds (Constant crawling throughout the grounds. Sloshing and stirring). Touch (Soft, unhealthy and humid like a jungle hot bed. Sweltering within this room, the taste of a thick poison is heavy upon the tounge). Exits (An exit to the south). Treasure (Bottles of liquid gold can be found amongst the rest of the potions)

A cave room dominated with fungi of different types. From puff balls to caps to flat heads. Every shade and hue can be found within this room. Two Fungi Druids are stirring a massive pot of an unknown glowing liquid. The walls are lined with odd bottles and potions that all shake and glow.

South: The glow is almost blinding from the south. The sound of low moaning and groaning is heavy upon the air.

West: The smell of mushrooms lingers from the west. A faint glow pushes from the room.

TTRPG creations: 174/365: Tundra Great Deer

Tundra Great Deer

 Immense horns stick out from under snow. A pronged velvet sharpened rack. A bramble of wicked points ready to gouge and pierce at a moments notice. Seven feet of pure rage and anger packed into a muscle form. Intense gold eyes that bore holes into souls. 

The long thick shaggy coat pushes off the white plains chill. Thick enough to turn arrows and deflect blunt blows. The coarse hair has knotted and grown over daggers and blade heads. The hoofs like solid granite, creating deep furrows within the hard packed frosted dirt. Adapt at crushing armour, heads and steel.

Many the hunter has been buried underneath the foot. Long runners of the white lands. Kings of the eternal frosted grounds.

Saturday, March 4, 2023

Dungeon23 - 63/365. Room 63: Spore Collection

 


Room 63: Spore Collection

Created Cavern (Created stone walls alive with fauna, roof 13' and floor). Lightning (The flora ground, walls and ceiling gives off a bright glow.) Smell (Loam, Dirt, pine, fungi, rot and oil.). Sounds (Constant crawling throughout the grounds. The squeak of carts being pushed along old tracks). Touch (Soft, unhealthy and humid like a jungle hot bed). Exits (An exit to the south).

A cave room dominated with fungi of different types. From puff balls to caps to flat heads. Every shade and hue can be found within this room. Two Fungi Druids are collecting caps within the room and react with raised sickles. Another two druids are heaving large carts throughout the cave system depositing large amounts of fungi here and there.

South: A fine layer of fungi pushes into the south. Cart tracks work throughout the grounds.

TTRPG creations: 173/365: Bone Amalgamation

Bone Amalgamation

Deep emerald green vines for veins. Brittle bones strengthened by sticky sap. A collection of calcium collected from human and animal. Man and beast become one in this unholy forced union. Druid totems nailed into skulls, muscle, veins and pulses.

Leaves naturally grow along them covering the exposed glowing power points. Peeling themselves from walls they silently stalk prey throughout the saline caves. 

Ever living defenders of the druid depths. From nature they came and for nature they defend.

Friday, March 3, 2023

TTRPG creations: 172/365: Deep Cultist

Deep Cultist

Stained sanguine satin robes cover a husk of a frame. A bag of bones swaddled in blood red cloth. Collected bone totems click together. The figure hunched over, chest silently heaving. Tight, parchment like skin pulled tight on curled fingers. A stone grey skull of a face. Muscles eaten away and flesh pinned against bone. 

Fingers prick and pull at fungi. Black rot spreads across the mushrooms flesh. Handfuls of toadstools disappear into the dark hood. Slurping, chewing and sucking echoes through the caves. A surge of power is sensed rather than heard or seen.

Silently stalking the caveways long cloth sweeps dust and debris aside. Small pinpricks of light ebb out of arm cuffs as fingers spasm and seizure. The fingers jerk and hook while corrupted power leaks from them. Pores burn with dark blue flame. 







Dungeon23 - 62/365. Room 62: Spore Farm

 


Room 62: Spore Farm

Created Cavern (Created stone walls alive with fauna, roof 13' and floor). Lightning (The flora ground, walls and ceiling gives off a bright glow.) Smell (Loam, Dirt, pine, fungi and rot.). Sounds (Constant crawling throughout the grounds). Touch (Soft, unhealthy and humid like a jungle hot bed). Exits (Two exits to the north and south).

A cave room dominated with fungi of different types. From puff balls to caps to flat heads. Every shade and hue can be found within this room. Four Fungi Druids are collecting caps within the room and react with raised sickles.

North: More fungi grows to the north, cart tracks can be found amongst the overgrowth.

East: Foot steps lead through the mushrooms to the east. Bubbling and brewing can be heard throughout the cavern.

Thursday, March 2, 2023

Dungeon23 - 61/365. Room 61: Druid Sect

 


Room 61: Druid Sect

Created Cavern (Created stone walls alive with fauna, roof 12' and floor). Lightning (The flora ground, walls and ceiling give off a very faint glow.) Smell (Loam, Dirt, pine and fungi). Sounds (Constant crawling throughout the grounds). Touch (Soft and unhealthy). Exits (Two exits to the north and south).

The east opening is a large room covered in odd flora. A dim glow comes off the floor, walls and ceiling. Animal totems are painted on top of the fungi along the walls. In the center of the room is a large effigy with an unlit fire place beneath.

North: The fungi grows thick towards the north. Caps, puff balls and spores are packed. The smell is choking as it irritates the nostrils and eyes.

South: Movement can be heard from the south, large objects being shuffled around constantly. Occasionally the crack of a whip echos out.

TTRPG creations: 366/730: Mok'Pok

Pink and purple skin pulsates in patterns. Large eyes leer in loops, full figure eights. Unblinking eye contact draws the victim in. A timid...