Sunday, February 5, 2023

Dungeon23 - 36/365. Room 36: Troglobilis Guard Hut

 


Room 36: Troglobilis Guard Hut

Natural Stone Cavern (natural stone with stone walls, roof 5' and floor. The floor decends towards the door to the north.). Lightning (A small amount of flickering light comes from the east. The room is dim.) Smell (The smell of dirty, sweat and rotten foot is thick from behind the door). Sounds (Deep, brutish voices can be heard behind the door.). Touch (Rough and cold, a standard cave). Exits (An exit to the south and east).

A ten by ten foot room in which a pair of Troglobilis are tasked with sitting guard. Two small piles of skins lay on the floor acting as makeshift beds and two rocks have been dragged in to be used as stools. A crudely crafted wooden door sits to the south, peep holes have been carved in to let the Troglobilis keep an eye out. A small hidden hole in the western wall is used as an observation port for the deep wizard.

South: The smell of fungus and mold is almost unbearable from the south, the makeshift door has a series of holes notched out.

West: A mass of noise comes from the east. Crude music, shouting and yelling can be heard. The sound of wood cracking and burning, the fires light plays tricks with the shadows.

TTRPG creations: 147/365: Tundra Hork

Tundra Hork

 Massive shaggy beasts stomping through countrysides. Ropes of reeking hair, course and thick. Snuffling and shuffling around a broad thick nose. Long tusks trash trees and break barricades. Opal and orange eyes aglow with barely checked anger. Chalk white chisel teeth chomping and grinding, like rows of white tombstones grating together. 

Troglobilis have tried to tame them, usually ending in brutal blood shed. Tundra Goblins use them as a rite of passage, leaping onto them and seeing how long they can stay on. This usually ends in the goblin becoming a thin paste. The men of Saltheim have found ways to use them. Hork stampedes will level forests, pummel the ground and destroy habitats. 

Never fully tamed but the temper is exploited.

Saturday, February 4, 2023

Dungeon23 - 35/365. Room 35: Troglobilis Den

 



Room 35: Troglobilis Den

Natural Stone Cavern (natural stone with stone walls, roof 5' and floor). Lightning (No light penetrates into this room, it's pitch black.) Smell (Dirt, sweat and heavy amounts of blood). Sounds (Occasionally the sounds of bones tapping together). Touch (dank and deep, blood on the ground. A track in the room leading from south to north, something heavy has been dragged through). Exits (An exit to the north, south and west).

A small antechamber before the main troglobilis den. A massive pool of blood is staining the ground in the south eastern corner. To the north lies a trap, a length of gut with bones hung on. A makeshift noise maker. Something large has been dragged through the room, starting from area 33 and continuing into area 37 to the north.

North: The smell of sweat is potent from this room. Painted red skulls have been hung from the ceiling as a warning.

South: The smell of sweat and blood is heavy from the south. The makeshift door has been smashed open and something has been dragged through the ground.

West: The air coming from this room is thick with spores. The walls closest have fungi dotted over them.

TTRPG creations: 146/365: Glacial Ogre

Glacial Ogre

 White and blue skin through the snow. Shaggy white and grey fur breaks up the pattern in the surrounding environment. Brutal jaws with jagged icicle teeth. Beady black flint chip eyes peer across the tundra landscape. A massive paw shields the eyes from the reflected sun. The brute lifts the giant tree trunk upon its back, a massive block of ice the head. 

The target at the bottom of the hill, a small, cozy village located at the base of the mountain. The ogres slowly stalk along the top of the peak picking out the best spots to descend. With a hideous bellow the leader starts to slide down. The ice cap crack and fall a mass wave of ruin comes.

The heard descends upon the village riding the avalanche down they smash into the sides of houses like cannon fire. Huts and yurts explode upon impact, trees are ripped from the roots. Many peasants are swept under the ice while others are picked up mid flight. The ogres giving massive roars ride off down the hill carrying the struggling cargo under arm.


Friday, February 3, 2023

Dungeon23 - 34/365. Room 34: Mushroom Room

 



Room 34: Mushroom Room

Natural Spongy Cavern (natural stone covered with mushroom walls, roof 5' and floor). Lightning (A small amount of sunlight penetrates from the mine shaft to the South. This room is dark) Smell (Mulch, mold, heavy spore, mushroom, dirt, feet). Sounds (Slow drip from overhead, occasional spore puffs). Touch (Spongy floor, squelches, sap sticky walls). Exits (An exit to the North and west).

A room that was used as a base of operations for an adventuring group. The remains of a campfire sits in the middle of the room. Bed spreads have been ripped apart and tossed. A makeshift door to the north has been ripped off its hinges. It looks like a fierce battle ripped through the room. Three adventurer bodies lay in heaps, the walls have been sprayed with blood and freshly painted warning signs. Something large has been dragged to the north.

North: The smell of mushroom is overpowering. The sound of slicing can be heard from within. The dirt around the door looks packed with glowing liquid.

South: The South leads back to the central mine shaft. A small amount of light pushes back the gloom and occasionally faint hammer taps can be heard coming from deeper down.

East: The smell of blood is thick from the east, the mushrooms closest to the tunnel entrance are speckled with red blood drops.

TTRPG creations: 145/365: Troglobilis Shaman

Troglobilis Shaman

 Screaming skull held high. Green and purple smoke tendrils coil from empty sockets. Woven braids held by slag iron nails within skull cups. Purple and black lazy fat swollen tongues. Thick with flies thousands die. Spirals, squares, runes and warnings painted upon the body.

Huge brows furrow and bend. Gnarled, twisted old hands lift the wooden staff high. Held together by tree sap, teeth, bones, pig guts and faith it glows an evil wicked green. All manner of twisted chaos explodes from the tip.

Acid black lightning bolts erupt in every direction, slate runs like liquid grey. Massive cracks of glass stretch into the sands. Rats explode out of orifices, meat cysts swell on skin. Fire erupts in sporadic spastic blasts from small embers to roaring blazes. Fellow Troglobilis swell in size, wounds are maggot stitched shit.

The Shaman is a living, breathing agent of primeval chaos.

Thursday, February 2, 2023

Dungeon23 - 33/365. Room 33: Room of Ambush

 


Room 33: Room of Ambush

Natural Cavern (natural stone walls, roof 6' and floor). Lightning (A small amount of sunlight penetrates from the mineshaft to the west. This room is dark) Smell (Old burnt wood, heavy iron, blood, dirt, excrement, sweat and vomit). Sounds (Slow dripping from one of the bodies). Touch (Wet bloody slush underfoot, walls slick with blood spray and wet paint). Exits (An exit to the North and west).

A room that was used as a base of operations for an adventuring group. The remains of a campfire sits in the middle of the room. Bed spreads have been ripped apart and tossed. A makeshift door to the north has been ripped off its hinges. It looks like a fierce battle ripped through the room. Three adventurer bodies lay in heaps, the walls have been sprayed with blood and freshly painted warning signs. Something large has been dragged to the north.

North: Drag marks lead off to the north. The makeshift door has been destroyed and freshly painted warning signs dot the northern wall.

West: The west leads back to the central mineshaft. A small amount of light pushes back the gloom and occasionally faint hammer taps can be heard coming from deeper down.

TTRPG creations: 144/365: Troglobilis Feral

Troglobilis Feral

 Shaggy and shambling, rolling and ripping through caves. Hair long and matted, running in long ragged roots touching the floor. Globs of grease grafted into grooves, batches of blood baked into body armour. A formidable follicle shell, two inches thick and as strong as steel. 

Knobbly knuckles drag upon the ground, crusty callouses layer upon layer. Cracked, chipped and stained snaggle teeth twisted and protruding. Leathery large lower lip. Blazing blood shot yellow eyes pierce the gloom.

They froth and foam, beating fists and heads against rocks and walls. Blood spray and eyes twitch, fists clenching, teeth cracking and heads click. Screeching and screaming they rush forward let loose by brother.

With claw, tooth, nail, bone, club, axe or hand they devour the foe.

Wednesday, February 1, 2023

Dungeon23 - 32/365. Room 32: Second Floor

 


Room 32: Second Floor

Natural Cavern (natural stone walls, roof 10' and floor). Lightning (A small amount of sunlight penetrates from the surface. This room is dimly lit) Smell (Loam, Dirt, dust and faint traces of mulch and animal rot). Sounds (Occasionally tapping can be heard from further down the mine shaft. Small bleats and yelps can be heard further within this level). Touch (Still soft and malleable, clay and fresh dirt). Exits (Two exits to the south and one to the north, east and west).

The Second floor opens into another elevator drop off room. Carved passageways have been cut in all directions (Some with man made tools and others with primitive picks).

North: The scent of mulch comes heavily from the north, a slight natural fluorescent glow can be seen. Fungi grows on the northern cavern walls.

South: Dragging and hooting can be heard coming from the south. Crude red paint warning signs have been carved into the rocks

East: The smell of wet charcoal and blood comes from the east. A dagger and multiple flint arrows are stuck in the wall.

West: Massive claw marks have been gouged into the western wall. Blue painted skulls have been set into the stone above the cave openings. The sound of picks striking stone can be heard.

TTRPG creations: 143/365: Troglobilis Trapper

Troglobilis Trapper

 Gnarled grippers gently grope the earth. Slowly and smoothly sliding along the slate. Rat gut nets held high, flint chips folded within. Hooked hands at the ready, long stranglers reaching around throats. Wet ash and mud mix muddled over muscle, cro-magnon cave camouflage. 

Cave darkness covers advance, all within are unaware. Predator eyes catch and reflect fire and torch light. Traps are set, darkness descends time for the hunt.

Sharpened bone shards litter well worn walkways. Fungus sap squelches and sucks treasure seekers in. Winding, wounding webs whip around waists. Ridged ropes rake across rib cages. Ice Centipedes corral and corner commoners. The net tightens in.

Whooping and shouting the hunt is on.

Tuesday, January 31, 2023

TTRPG creations: 142/365: Mushroom Men

Mushroom Men

 Soggy steps squelch in the caves. Furious fungi foes form formidable formations. Mulch marauders murder many. The corruption seeps deeper into the mines. The caves are rich with it, great seams and veins pulse throughout the hills. 

The underground is the toadstools domain. Many will come in and assume dominance of the under world. None will ever truly rule while the mildew monarchs remain. Every leader undermined, warlord usurped.

The mushroom men spread throughout the ground, slowly moving step by horror step. Spores spread sporadically within sealed stone. The Tundra Goblin and Troglobilis hide from them, burn them away, turn from those infected.

No sword can slash it, spear pierce it or club beat it. The mushroom men slowly but surely seep into the living.

TTRPG creations: 366/730: Mok'Pok

Pink and purple skin pulsates in patterns. Large eyes leer in loops, full figure eights. Unblinking eye contact draws the victim in. A timid...