Level: 4 Range: self Duration: Varies Casting Time: 1 Round Save: none
-
General: The caster takes on the appearance and features of a Crocodile. The caster must be familiar with the animal and have some material remnant to expend in casting the spell (e.g., hair, fur, paw, tooth, skull, ect.).
-
Manifestation: Roll 1d4:(1) The casters skin grows old and ancient, jagged jade chips along muscle; (2) The casters mouth grows long, rows of serrated rip saw blades replace flat teeth; (3) The casters hands become brutal taloned maces, a long lizard tail growing behind; (4) The caster takes a hybrid crocodile appearance, a horror lurking deep within the mind;
Corruption: Roll 1d8: (1) The casters grin permanently becomes jagged and sharp; (2); (3-5) minor corruption; (6 - 7) major corruption; (8) greater corruption.
Misfire: Roll 1d3:(1) The caster's mind descends to primal lizard hunting patterns for 1D3 turns; (2) The caster summons a giant crocodile 10 foot in the air which lands and angrily looks around; (3) Everyone in a 30' radius turns into a crocodile for 1D3 turns;
-
1: Lost, failure, and worse! Roll 1d6 modified by Luck: (0 or less) corruption + misfire + patron taint, (1-2) corruption, (3) patron taint (or corruption if no patron), (4+) misfire.
2 - 11: Lost. Failure.
12 - 13: The caster gains 1D6 AC for 1D4 turns.
14 - 17: The caster gains 1D6 AC for 1D4 turns. In addition the caster grows long brutal claws giving a +4 to attacks and damage
18 - 19: The caster gains 1D7 AC for 1D4 turns. In addition the caster grows long brutal claws giving a +4 to attacks and damage
20 - 23: The caster gains 1D8 AC for 1D4 turns. In addition the caster grows long brutal claws giving a +5 to attacks and damage
24 - 27: The caster gains 1D8 AC for 1D4 turns. In addition the caster grows long brutal claws giving a +6 to attacks and damage
28 - 29: The caster gains 1D10 AC for 1D4 turns. In addition the caster grows long brutal claws and savage rip blade teeth giving a +8 to attacks and damage and a secondary biting attack that when hits grapples the target.
30 - 31: The caster gains 1D10 AC for 1D4 turns. In addition the caster grows long brutal claws and savage rip blade teeth giving a +8 to attacks and damage and a secondary biting attack that when hits grapples the target.
32+: The caster gains 1D12 AC for 1D4 turns and 3D8 temporary hitpoints. In addition the caster grows long brutal claws and savage rip blade teeth giving a +10 to attacks and damage and a secondary biting attack that when hits grapples the target.
No comments:
Post a Comment