Monday, August 22, 2022

Creating a TTRPG: ACC - Bushmagic 2nd level - aspect of the emu

 Level: 2 Range: self Duration: Varies Casting Time: 1 Round Save: none

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General: The caster takes on the appearance and features of a Emu. The caster must be familiar with the animal and have some material remnant to expend in casting the spell (e.g., hair, fur, paw, tooth, skull, ect.).

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Manifestation: Roll 1d4: (1) The caster face elongates to become a long sharpened beak; (2) The casters legs snap and crack growing into long taloned limbs; (3) The casters shadow morphs into the shape of an emu ; (4) The caster becomes an emu for the duration of the spell ;

Corruption: Roll 1d8: (1) The casters hair grow into long downy feathers covering the head and neck; (2) The casters neck stretches an extra inch with every corruption roll; (3-5) minor corruption; (6 - 7) major corruption; (8) greater corruption.

Misfire: Roll 1d3:(1) The casters voice box changes to an avian design only emitting shrill squawks for 1d4 turns; (2) The casters brain shrinks in size to that of an emus, they gain a fascination with the grubs on the ground for 1d4 rounds; (3) The caster turns a random party member into an emu for 1d4 rounds;

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1: Lost, failure, and worse! Roll 1d6 modified by Luck: (0 or less) corruption + misfire + patron taint, (1-2) corruption, (3) patron taint (or corruption if no patron), (4+) misfire.

2 - 11: Lost. Failure.

12 - 13: Lasting one round the caster's legs snap and distort growing into long talon tipped limbs. The caster gains +10' movement.

14 - 17: Lasting one round the caster's legs snap and distort growing into long talon tipped limbs. The caster gains +15' movement. In addition the caster becomes more agile gaining +1 to AGI

18 - 19: Lasting two rounds the caster's legs snap and distort growing into long talon tipped limbs. The caster gains +15' movement. In addition the caster becomes more agile gaining +2 to AGI

20 - 23: Lasting two rounds the caster's legs snap and distort growing into long talon tipped limbs. The caster gains +20' movement and a melee attack for 1d6 damage. In addition the caster becomes more agile gaining +2 to AGI

24 - 27:
Lasting three rounds the caster's legs snap and distort growing into long talon tipped limbs. The caster gains +20' movement and a melee attack for 1d6 damage. In addition the caster becomes more agile gaining +3 to AGI

28 - 29: Lasting three rounds the caster's legs snap and distort growing into long talon tipped limbs. The caster gains +25' movement and a melee attack for 1d8damage. In addition the caster becomes more agile gaining +3 to AGI

30 - 31: Lasting four rounds the caster's legs snap and distort growing into long talon tipped limbs. The caster gains +30' movement and a melee attack for 1d8 damage. In addition the caster becomes more agile gaining +4 to AGI

32+: 
Lasting five rounds the caster's legs snap and distort growing into long talon tipped limbs. The caster gains +40' movement and a melee attack for 1d10 damage. In addition the caster becomes more agile gaining +5 to AGI

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