Wednesday, August 24, 2022

Creating a TTRPG: ACC - Bushmagic 2nd level - Yara ma's touch

   Level: 2 Range: Varies Duration: Varies Casting Time: 1 Round Save: none

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General: Channeling the spirit of the Yara ma yha who the caster uses primal magic to siphon blood out of the target.
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Manifestation: Roll 1d4:(1) The caster changes into a Yara ma yha who for the duration; (2) The casters limbs become long deep red tentacles hooked suckers twitching in the air; (3) The casters mouth becomes leech like; (4) The casters body starts to glow with a crimson hue;

Corruption: Roll 1d8: (1) The caster gains a ruddy red skin tone; (2) The caster shrinks in size becoming squat over time; (3-5) minor corruption; (6 - 7) major corruption; (8) greater corruption.

Misfire: Roll 1d3:(1) The caster siphons blood from a random target within 30'; (2) The blood of the caster starts to boil as they expend more energy taking 1d6 + CL; (3) The caster loses control creating a gore golem with 30' that runs berserk attack all within sight;

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1: Lost, failure, and worse! Roll 1d6 modified by Luck: (0 or less) corruption + misfire + patron taint, (1-2) corruption, (3) patron taint (or corruption if no patron), (4+) misfire.

2 - 11: Lost. Failure.

12 - 13: The caster siphons blood from a target dealing 1d4 damage and healing the caster for damage dealt.

14 - 17: The caster siphons blood from a target within 30' dealing 1d6 damage and healing the caster for damage dealt.

18 - 19: The caster siphons blood from a target within 30' dealing 1d6 damage and healing the caster for damage dealt. The caster's muscle swell gaining 1d3 point in STR for 1d3 rounds.

20 - 23: The caster siphons blood from a target within 40' dealing 1d8 damage and healing the caster for damage dealt. The caster's brain becomes engorged gaining 1d4 point in INT for 1d4 rounds.

24 - 27: The caster siphons blood from a target within 40' dealing 1d8 damage and healing the caster for damage dealt. A secondary crimson skin wraps itself around the caster giving a +5 to AC for 1d4 rounds.

28 - 29: The caster siphons blood from a target within 45' dealing 1d10 damage and healing the caster or an ally for the damage dealt. 

30 - 31: The caster siphons blood from a target within 45' dealing 1d10 damage and healing the caster for damage dealt. The caster uses the blood to knit a gore golem into existence (Using the DCC Owlbear statistics).

32+: The caster siphons blood from all enemy targets within 60' dealing 1d12 damage and healing the caster and his allies for damage dealt.

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