Cassowary - A raptor wrapped in feathers and thrown into the future. Red, blue and black signs of a panicking manic attack. Five inch daggers on feet adept at kicking lower intestines out of bodies. Head turning to and fro listening to invisible deep vibrations. Deep eyes unblinking waiting for courage to fail. Furious flashes of talons taking strips of flesh fast. The Cassowary
Init +2; Atk claw +2 melee (2D4+1); AC 12; HD 2D8; MV 50' or swim 25'; ACT 1d20; SP: Cannot be suprised; SV Fort +1 Ref +2 Will -1; AL C; NE 1D2
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Cockatoo - A cry for help deep within the forest, crashing through brush and scrub seeking out the owner of the voice. The voice becomes desperate and raw but oh so closer. Rushing faster and faster the pace becoming a dead sprint to help another fellow survivor in this hell of green and gold. Suddenly brilliant blue, tumbling ever downwards, the only scream is your own as you plummet down the cliff. Above on old branches yellow, pink and white. The Cockatoo.
Init +1; Atk peck +1 melee (1); AC 8; HD 1D4; MV Flying 40'; ACT 1d20; SP Can cast ventriloquism as a 12 - 13; SV Fort -1 Ref +1 Will +1; AL N; NE 4D10
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Corroboree frog - Noxious yellow and black, lymph nodes balloon as your hearts under attack. Loud squelches from all around, the swamps teems with life as hundred of amphibian bodies swell to create a tidal wave of firefly yellow and vantablack. Everything around you wriggles, crawls, burns and bites. The Corroboree frog.
Init +2; Atk bite +0 melee (0); AC 7; HD 1D4; MV 30' or swim 15'; ACT 1d20; SP Fort save 13 or death, dmg 2D6 on save; SV Fort +1 Ref +2 Will -2; AL N; NE 2D6
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Crocodiles - ancient eyes flick open. Primal predatorial senses switch on. Bones click like keyboard taps, muscle flex ridgid then relax. Movement slow to churning fast. Jaws crush and tear, rip and pull. Prey spun like clothes in an industrial washing machine. A scaled hell blender older than time. The Crocdile.
Init -2; Atk bite +4 melee 2D6+2; AC 16 ; HD 3D8; MV 20' or swim 30'; ACT 1d20; SV Fort +2 Ref -2 Will -2; AL C; NE 1D4
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Cuttlefish - A rainbow of coral and colours combine under the waves. A lurking alien intelligence that shimmers and shifts through a spectrum of hues. Appendages snap forward locking onto prey, yanking and twisting towards a sharpened snapping beak. Increased competition increases intelligence, predator bodies are hijacked and driven. Short lives extended. The Cuttlefish
Init -2; Atk tentacle +1 melee (1D4); AC 10; HD 2D4; MV swim 40'; ACT 1d20; SP casts Charm person at roll 14 - 17; SV Fort +1 Ref -2 Will +2; AL C; NE 1D3
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