Wednesday, August 16, 2023

TTRPG creations: 286/365: Jar Mimic

Jar Mimic

Hidden large lips hiding under the glass lid. Gleaming treasures for magpie adventures hiding oh so close. The rim hides ridges of razor sharp tearing teeth. The gums and guts deep within the glass jar waiting to dissolve the hands that dip in.

Dungeon23 - 176/365. Room 176: Storage Cellar

 



Room 176: Storage Cellar

Refurbished Stone Walls (Refurbished stone walls). Lightning (A small empty sconce on the east wall would provide the only source of light). Smell (Faintly bitter, bready, yeasty, hoppy and dusty.) Sounds (low constant bubbling from the next room). Touch (Underground bakery). Exits (A door stands to the north).

A small compact storage room the only entrance a simple wooden door to the north. Simple brewing supplies and stockpiles line the shelves. A thin layer of dust covers all.

Tuesday, August 15, 2023

Dungeon23 - 175/365. Room 175: Fermentation Tanks

 


Room 175: Fermentation Tanks

Refurbished Stone Walls (Refurbished stone walls). Lightning (Pitch black. Torch sconces line the walls). Smell (Bitter, bready, yeasty, hoppy and an overpowering smell of cleaning chemicals). Sounds (Constant bubbling). Touch (Underground bakery). Exits (A door stands to the north, south and east).

Ten wooden kegs line the walls sporadically burping and belching from twisted tubes placed within. A damp, yeasty bread smell wafts throughout the air clogging the nose and burying the eyes.

TTRPG creations: 285/365: Minister Of Yeast

Minister Of Yeast

 Hands caked and cracked with buttery, bready boils and bunions. The suit fused to once humanoid flesh. An army of fungi frantically forms itself in every changing and repeating patterns across the skin tight clothing.

years spent down within the dank depths yearning for the perfect sample of yeast. Through countless experiments, hundreds of failures and dozens of near fatal close calls the minister of yeast has struck bready gold.

Monday, August 14, 2023

Dungeon23 - 174/365. Room 174: Hop Growth Room

 


Room 174: Hop Growth Room

Refurbished Stone Walls (Refurbished stone walls). Lightning (Lit closed lanterns light the room). Smell (Bitter, bready, yeasty, hoppy and an overpowering smell of dirt). Sounds (Constant rustling). Touch (Underground green house). Exits (Two doors stand to the north).

The doors swing open into a small make shift green house. Giant crawlers run up the walls as fist sized hops hang down. Green foliage seems to occupy every corner of the room and the sound of constant rustling keeps the ears on edge.

TTRPG creations: 284/365: Admiral Acid

Admiral Acid

 Small smooth hoppy herbal bodies swing throughout the trails. Long limbs with short fingers grip and grasp at all around. The bodies are crystal heavy almost pregnant with potent pollen. A high acid content strips away at skin, flesh, muscle and armour. Commonly used ales by the Order Of Brewers.

Sunday, August 13, 2023

Dungeon23 - 173/365. Room 173: Makeshift Brewing Site

 



Room 173: Makeshift Brewing Site

Old Moss Stone Walls (Refurbished stone walls). Lightning (Lit closed lanterns light the room). Smell (Bitter, bready, yeasty and hoppy). Sounds (Burbling and steaming, the occasional plink from heated metal). Touch (Hot and dank. Like an underground secret brewery). Exits (A stone doors stands to the east with a secret door to the south and west).

Doors swing open into an open air underground brewery. A combination of yeast, hops and different wheat boiling smashes into the party. Oddly shaped suited humanoids look up front different stations in suprise.

TTRPG creations: 283/365: The Order Of Brewers

The Order Of Brewers

Water purified of impurities. Wheat cracked and crushed down. Hops harvested, dried and dutifully collected. The mash made and the created wort simply a wonder. The order celebrates with the birth of a new successful brew.

Far from the scheming ways of mere mortals. From the prying eyes of corruption rulers. A secretive ancient order of brewers. Every walk of life has seen a part of the order. Wise wizards, fierce fighting men, holy healers and roguish rapscallions.

The order looks to usurp the natural order of man with one potent drink at a time.

Friday, August 11, 2023

Dungeon23 - 172/365. Room 172: Drowned Torch

 


Room 172: Drowned Torch

Old Moss Stone Walls (Old moist stone moss walls, floors and ceiling.). Lightning (pitch ink black). Smell (Old, deep, stale water,cut off smoke). Sounds (silent broken by the occasional water drip). Touch (suppressed, smothered, cut off). Exits (Stone doors located to the south and west). Points of interest (A large stone coffin dominates the centre of room).

A small room with a large stone coffin. The grey stone seems permanently wet from the outside, water rivulets dripping down. Within the crystal clear water is what seems to be a simple looking torch.

TTRPG creations: 282/365: Hop Hopper

Hop Hopper

 Floral, pungent, deep, bitter, pine wood and tropical notes. Odd, lumpy and overall cone shaped. Furry and green, grunting and giggling throughout the deep dungeon. Long match stick limbs end in hazy claws, dragging bodies into makeshift round copper buildings. 

Into old vats and tubs pumping sludge water through rusty tubes. Yeast rats hurled in squealing, pushed down by long paddles. Stolen food stuffs added to give the brew more pop. Rooms filled with body barrels, lids hammered down.

Weeks pass before the top is pried open and the hop men go to work.

Thursday, August 10, 2023

Dungeon23 - 171/365. Room 171: Frog Circle



Room 171: Frog Circle

Old Moss Stone Walls (Old stone moss walls, floors and ceiling.). Lightning (Low light from burnt down candles). Smell (Old, deep, waxy, incense, sweat). Sounds (continuous croaking and moaning). Touch (Wrong, perverse, mold, knuckles flexing). Exits (A sodden wooden door stands to the east. A secret door buried under moss and mold to the north). Points of interest (A circle of priests sits within the room. They take turns licking a frog passing it to the next priest. Most have fallen prey to the powerful hallucinogen).

A small low lit room dripping with barely contained candle wax. A circle of mind crippled priests slowly slip each other toads. Ruined rugged tainted tongues drag themselves over bullfrog backs. Eyes roll back into heads and voices shriek within minds.

 

TTRPG creations: 281/365: Toad Trip

Toad Trip

 Hundreds of tongue bumps smoothly slide over the back of the bullfrog. The freakish amphibian frequently used as a makeshift aphrodisiac. Particle priests become upbeat and stable, no longer fiery flipping tables. 

The toad croaks and cracks while the humans sit back, rest and relax. Every colour and honed hue from vivid reds to midnight blacks and brilliant hacks, coughing and choking, shouting and screaming

Wednesday, August 9, 2023

Dungeon23 - 170/365. Room 170: Great Pot

 


Room 170: Great Pot

Old Moss Stone Walls (Old stone moss walls, floors and ceiling). Lightning (Deep thick black). Smell (Old, deep and traces of clay). Sounds (Still silence). Touch (Old, forgotten, foreboding, strength). Exits (Two doors stand to the south and west). Points of interest (A massive humanoid pot stands upon a raised dais).

The room is filled with different sized pots, a towering statue of a humanoid pot stands tall against the northern wall. A deep voice echoes within the sphere calling out to the intruders.

TTRPG creations: 280/365: Pot Golem

Pot Golem

 Deep dusty notes of discarded dirt. Clumped, clean clay crafted with deft hands. Swollen and sullen, old, angry and forgotten beneath the ground. Rotund and round, lanky long limbs with clumpy claws. The king of the pots arises, his opulent obese magnificent majesty on display for all.a

Tuesday, August 8, 2023

Dungeon23 - 169/365. Room 169: Fall Chute

 


Room 169: Fall Chute

Old Moss Stone Walls (Old moss stone walls, floors and ceiling). Lightning (Deep thick black, squid ink blue throughout the air). Smell (Old, stale, cold). Sounds (Nails dragging down upon walls, fingers flexing and uncurling). Touch (Grimy and grim, barely contained frustration). Exits (A door stands to the north, south, east and west). Points of interest (Scrape marks can be found on the ground within this intersection room. A chute trap will activate revealing a Chute Shaper).

A bleak and black cardinal room. Long gouges can be found along the ground, scrape marks and scuffs are constantly present. Creaking and groaning can be heard from beneath the cobblestones.

TTRPG creations: 279/365: Chute Shaper

Chute Shaper

 Long oddly angled limbs and crooked curled claws wait patiently within the darkness. The hairless stretched ape body coiled spring like awaiting the moment to pounce. Deep sunken sullen eyes stare out into the pitch black. As footsteps bounce off the cobbles overhead the lurker prepares. A snap above and the chute opens up.

Hands scramble madly for purchase trying to grip or grab anything or one. Slipping and falling forward, shoes skidding and skipping on sleet stone. Tumbling downwards at blinding speed a wail of terror rips from lungs as the last torchlight glimpses the Chute Shaper.

Monday, August 7, 2023

TTRPG creations: 278/365: Forge Elemental

Forge Elemental

 Lively lit lava turns solid steel limp. Bubbling and burbling, hissing and spitting the bright burning orange ooze shifts and stirs within the forges well. The heat swells as the sludge slowly slithers outwards onto the cobbled floor. Stone is scorched and scalded, split and cracked as the glop glides forward. Chunks of metal swirl within the sunset colours, rivets of red hot ruin run rampant.

Dungeon23 - 168/365. Room 168: Old Cold Forge

 


Room 168: Old Cold Forge

Old Moss Stone Walls (Old stone walls, floors and ceiling). Lightning (Deep thick black, a sunburnt orange glow lights up the western wall). Smell (Old, deep iron, metallic, rust, oil, burnt ozone). Sounds (An undertone of crackling energy). Touch (Something being held back). Exits (Two doors stand to the east and another to the north). Points of interest (An old forge with accompanying tables stands on the western wall. An orange rune located on the lid placed upon the forge lights up most of the room. A dormant forge elemental is trapped beneath the lid).

The smell of brimstone, oil and sweat faintly lingers within the room. A deep sun burnt orange glow erupts from the west lighting up a portion of the room. A fiery orange room is emblazoned upon a lid atop the forge.

Sunday, August 6, 2023

Dungeon23 - 167/365. Room 167: Armour Room

 



Room 167: Armour Room

Old Moss Stone Walls (Old stone moss walls, floors and ceiling). Lightning (Deep thick black). Smell (Old, deep iron, metallic, rust). Sounds (Still silence). Touch (old yet dangerous, a blacksmith's forge on low heat). Exits (A door stands to the east and another to the west). Points of interest (A massive suit of plate mail stands still upon a dais. A wicked red gleaming claymore seems to crawl and swell with a life of its own).

A medium sized room with an exit to the east and another to the west. The main feature within is an ominous suit of plate mail that stands with a horrific red gleaming sword.

TTRPG creations: 277/365: Righteous Ruby Ruiner

Righteous Ruby Ruiner

 Red ruby rust flows and flickers forth from the foreboding fiery jewel. Pulsing veins pump along the ancient armour weaving woeful rampaging runes along the burning blade. The horrific claymore raises high above the shining suit. The cobblestones clang as the creaking chain stomps into life. The plate mail scans the room and rushes forward sweeping bloody ruin towards the foe. righteous

TTRPG creations: 366/730: Mok'Pok

Pink and purple skin pulsates in patterns. Large eyes leer in loops, full figure eights. Unblinking eye contact draws the victim in. A timid...