Saturday, April 8, 2023

Dungeon23 - 98/365. Room 98: Deconstruction Room

 


Room 98: Deconstruction Room

Stainless steel walls (Stainless steel walls, roof 10' and floor). Lightning (several white shaped crystal is inserted into the roof casting a sterile light). Smell (Cold stainless steel mixes chemicals and body acid). Sounds (Clicks, whistles, beeps and chirps can be heard from this floor. A constant hum is constantly surrounding the characters setting teeth on edge. A long low wheezing sound can be heard). Touch (The walls are solid cold stainless steel). Furniture (Several pods line the walls of the room, headless humanoids mill around awaiting orders). Creatures (Four Cortex Collars awaken at the intrusion). Exits (An exits exist to the east heading back into the hallway).

A room created to deconstruct humanoids for the Cortex Adjustment. Pods containing humanoids line the walls. Four Cortex Collars stand at rest, snapping into an alert mode as the adventurers walk in.

South: Back into the cold stainless steel hallway. Heavy objects can be heard shuffling from within the next room over.

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