Saturday, March 11, 2023

Dungeon23 - 69/365. Room 69: Trip Hallway

 



Room 69: Trip Hallway

Created Cavern (Created stone walls alive with fauna, roof 5' and floor). Creatures (The walls have been lined with psychedelic Slammers. If a light is emitted within the room the shrooms will start to release spores and emit vivid hallucination flash bangs). Lightning (Pitch black). Smell (Loam, Dirt, fungi, cinnamon, coffee ground and almonds). Sounds (Constant crawling throughout the grounds.). Touch (The cold has seeped in slowly but surely. The temperature drops slightly within this room). Exits (An exit to the North and South).

A long, low dark hallway. The temperature drops dramatically within the room as if being filtered into another. Light spores within this room cause a heady, vision impairing effect.

South: The way south is pitch black save low beds of fungi glow. Heavy inhaling comes from the room like twin bellows filling up.

North: Low beams of colour erupt from the North. A mass chanting can be heard coming from within. A massive totem is located above the door.

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